
Fire for Effect ( Deadeye) - Hitting your marked target with a stolen skill grants boons to allies around your mark and to allies around you.Restore initiative and gain boons upon reaching the maximum number of malice stacks. Maleficent Seven ( Deadeye) - Increase the maximum malice-stack count.Thrill of the Crime ( Trickery) - When you Steal, you and all nearby allies gain fury, might, and swiftness for 10 seconds.
Gain increased ferocity while under the effects of fury.
No Quarter ( Critical Strikes) - Landing a critical hit while under the effects of fury increases the duration of fury. Sundering Shade ( Critical Strikes) - Stealth Attack skills inflict vulnerability and grant fury upon successfully hitting foes. Unrelenting Strikes ( Critical Strikes) - Grant fury to yourself and nearby allies when you critically strike an enemy. Live Fast ( Soulbeast) - Using a Beast ability grants you offensive boons. Fresh Reinforcement ( Soulbeast) - Entering beastmode grants you the boons affecting your pet. Two-Handed Training ( Beastmastery) - Greatsword and spear skills deal more damage and recharge faster. Soulbeasts can trigger this trait by entering or leaving beastmode. Spirited Arrival ( Nature Magic) - Grant boons to nearby allies when swapping pets. Fortifying Bond ( Nature Magic) - When you gain a boon, it is shared with your pet. Wilderness Knowledge ( Wilderness Survival) - Survival skills gain reduced recharge, grant fury, and remove conditions. When struck while below the health threshold, gain fury. Vicious Quarry ( Skirmishing) - Fury grants ferocity and additional increased critical strike chance. Spotter ( Skirmishing) - While you are in combat, grant fury to yourself and nearby allies each interval. Furious Grip ( Skirmishing) - Gain fury when swapping weapons in combat. Brutish Seals ( Marksmanship) - Activating a Signet grants fury to nearby allies. This can affect multiple targets simuntaneously. Purity of Purpose ( Alchemy) - When you would cleanse a condition from an ally, convert it into a boon instead. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval. Experimental Turrets ( Inventions) - Turrets.
No Scope ( Firearms) - Critical hits on foes within the range threshold have a chance to grant fury.Short Fuse ( Explosives) - Gain fury when you hit a foe with an Explosion.Roaring Reveille ( Tactics) - Warhorn skills apply additional boons.Opportunist ( Arms) - Gain fury and adrenaline when you immobilize a target.Furious Burst ( Arms) - Using a burst skill grants fury.Endless Enmity ( Renegade) - Gain fury when you critically strike a foe below the health threshold.Assassin's Presence ( Devastation) - While you are in combat, grant fury to yourself and nearby allies each interval.Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, launch, and taunt. Contained Temper ( Invocation) - Gain fury when you disable a foe.Invoker's Rage ( Invocation) - Gain fury when you invoke a legend.Gain fury when activating Rushing Justice. Holy Reckoning ( Willbender) - Triggered virtue effects now grant might in addition to their bonuses.Monk's Focus ( Valor) - Meditation skills heal you, grant fury to nearby allies, and gain reduced recharge.Inner Fire ( Radiance) - Gain fury when you strike a foe that has burning stacks over the threshold.Wrathful Spirit ( Zeal) - Aegis grants boons when it ends.